There are no restrictions on picks and bans.The loser will choose the remaining order. The winner of the roll may choose pick order or ban order. If a player fails to join the match 5 minutes from the scheduled match time, they will forfeit.If a player fails to join the match 1 minute after the scheduled match time, they will lose their roll and their ban(s).If a player comes unprepared, the referee may use their judgement as they see fit. ![]() It is a player's responsibility to come prepared for the match. Players are expected to show up to matches on time.A referee will create a lobby before the scheduled match time and invite the players.Following qualifiers, the top 64 players will move onto a double-elimination bracket stage and shall be seeded using power seeding (#1 vs #64, #2 vs #63, etc.).If a player fails to join their lobby 5 minutes after the scheduled time, they may choose to play the maps they missed at the end of the lobby (with the referee's permission) or reschedule to another lobby.In order to keep lobbies running smoothly, 90 second timers shall be used between maps for players to ready up.The mappool will consist of 10 maps ( 4 NM / 2 HD / 2 HR / 2 DT) and shall be played ONCE, starting from NM1 and ending in DT2.Qualifiers will be used to determine seeding for bracket stages. ![]() Administration has explicit discretion to apply their judgement on issues as they see fit.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |